Children only matter if you can kill them. A bit silly, but it's immersion shattering when a toddler survives a fireball, instead of dishing out the baby back ribs.
Hopefully these cities will be massive like Vivec was supposed to be.
Computer Games Thread
- Twaddlefish
- Denim Demon
- Posts: 8154
- Joined: Sun Sep 18, 2005 6:21 pm
- Location: York, baby
- Aaaarrrrgggghhhh
- I am the Law!
- Posts: 4478
- Joined: Wed May 30, 2007 10:17 am
Re: Computer Games Thread
-Third-person view has been improved
-A total of five cities will be available – and they’ll be massive.
-No HUD option included.
-Conversations are no longer done in the zoomed perspective, and will instead unfold more naturally.
-Players can craft new weapons by visiting a weapons smithy.
-You can duel with NPCs in the middle of the street, ala the Wild West.
-The Enchanting skill makes a return, while mysticism is out.
-”Radiant Storytelling”/ Level Scaling 2.0 – The game tailors content to your capabilities and experience.
-Fast-Travel is making a comeback.
-You can now sprint.
-Dynamic Shadows confirmed
-Character models have been beefed up, with NPCs showing more emotion and improved distinction between races.
-Radiant AI is back.
-The game engine has been tweaked to accommodate effects such as trees and branches that sway independently in the wind, while snow falls in a much more realistic manner.
-10 races confirmed
-Dungeons are more unique this time around
-Finishing moves included
-Children will be featured in the game (they were conspicuously absent from Oblivion)
-Dialogue will commence when you approach a threat
-More to do in towns, such as cooking, mining, woodcutting/blacksmithing.
Oblivion graphics improved with Morrowind gameplay? This would of course make it the greatest game ever, but let's wait until E3.
-A total of five cities will be available – and they’ll be massive.
-No HUD option included.
-Conversations are no longer done in the zoomed perspective, and will instead unfold more naturally.
-Players can craft new weapons by visiting a weapons smithy.
-You can duel with NPCs in the middle of the street, ala the Wild West.
-The Enchanting skill makes a return, while mysticism is out.
-”Radiant Storytelling”/ Level Scaling 2.0 – The game tailors content to your capabilities and experience.
-Fast-Travel is making a comeback.
-You can now sprint.
-Dynamic Shadows confirmed
-Character models have been beefed up, with NPCs showing more emotion and improved distinction between races.
-Radiant AI is back.
-The game engine has been tweaked to accommodate effects such as trees and branches that sway independently in the wind, while snow falls in a much more realistic manner.
-10 races confirmed
-Dungeons are more unique this time around
-Finishing moves included
-Children will be featured in the game (they were conspicuously absent from Oblivion)
-Dialogue will commence when you approach a threat
-More to do in towns, such as cooking, mining, woodcutting/blacksmithing.
Oblivion graphics improved with Morrowind gameplay? This would of course make it the greatest game ever, but let's wait until E3.
- corrupt_toolbox
- Denim Demon
- Posts: 3572
- Joined: Wed Apr 28, 2010 8:08 pm
- Location: Bangor
- Contact:
Re: Computer Games Thread
Children.
Killable children?
Not even Rockstar have had the balls to do that so far.
EDIT: Googling reminds me that you can kill kids on Deus Ex. Even though it was only a decade ago, imagine the fuss that would be made if it was released today.
Killable children?
Not even Rockstar have had the balls to do that so far.
EDIT: Googling reminds me that you can kill kids on Deus Ex. Even though it was only a decade ago, imagine the fuss that would be made if it was released today.
- RedTeamWins
- Denim Demon
- Posts: 8970
- Joined: Mon Jun 25, 2007 8:32 am
- Location: SPACE!
Re: Computer Games Thread
RB2610 wrote:Sounds like cities are going to be pretyt epic too:
including cooking, farming, mining, woodcutting and blacksmithing, but exactly how these will work is yet to be described.
I like. Hopefully actually cutting down trees and shit, rather than 'opening' a rock like how it worked in the ebony mines. No minigames either please.
This first part of this sounds good, but the bolded line sounds too Oblivion-levelling like:
designate opponents that are appropriately matched to your strengths and weaknesses.
Yeah this sounds lame if its a cakewalk, but matching enemies to your weaknesses could add a lot of challenge. Still, that could be lame also. Just have some places that are harder than others, it makes sense.
The player
There are several player improvements. 3rd-person view has been improved.
Meeeeeeeeeh.
nobody uses it except for looking at their sweet lewt anyway.
Aaaarrrrgggghhhh wrote:-A total of five cities will be available – and they’ll be massive.
an equivalent of a bank or vault in each of those and it'll be sweeeet. Hopefully this is as well as smaller hamlets and towns.
Aaaarrrrgggghhhh wrote:-Finishing moves included
Not a fan of these. In Reach they're disjointed and awkward and swing you from first to third person. DX:HR is going the same route. Keep them in first person, if they have to have them at all.
Aaaarrrrgggghhhh wrote:You can duel with NPCs in the middle of the street, ala the Wild West
Erm... Ok?
Aside from that, the technical advances sound great, shadows and AI and that. Looks good too so far.
- Aaaarrrrgggghhhh
- I am the Law!
- Posts: 4478
- Joined: Wed May 30, 2007 10:17 am
Re: Computer Games Thread
corrupt_toolbox wrote:Children.
Killable children?
Not even Rockstar have had the balls to do that so far.
EDIT: Googling reminds me that you can kill kids on Deus Ex. Even though it was only a decade ago, imagine the fuss that would be made if it was released today.
Because the industry is far bigger these days, any rumour that was comfirmed about this would cause more controversy & become public, but would also guarantee sales.
To be honest, it would cause more aggro for retail than anything. Most parents don't give a toss what they are buying for the children as long as it keeps them quiet & for the small percentage that do, most stores & staff have to inform & will be strict on selling if in doubt.
"Can't say we didn't warn you" or a more customer friendly approach would be used if any problems occurred.
- RedTeamWins
- Denim Demon
- Posts: 8970
- Joined: Mon Jun 25, 2007 8:32 am
- Location: SPACE!
Re: Computer Games Thread
The moment I saw that guys knob on Lost and Damned, I knew we were living in a golden age of videogaming
- Johnny Tightlips
- Denim Demon
- Posts: 4458
- Joined: Thu Sep 21, 2006 11:42 am
- Location: Neath Abbey, Wales
- Contact:
Re: Computer Games Thread
RedTeamWins wrote:The player
There are several player improvements. 3rd-person view has been improved.
Meeeeeeeeeh.
nobody uses it except for looking at their sweet lewt anyway.
Big plus for me on the other hand as I always used to switch to 3rd person when travelling anywhere in Oblivion that was more than 20ft.
- Aaaarrrrgggghhhh
- I am the Law!
- Posts: 4478
- Joined: Wed May 30, 2007 10:17 am
Re: Computer Games Thread
RedTeamWins wrote:Aaaarrrrgggghhhh wrote:-Finishing moves includedRedTeamWins wrote:Not a fan of these. In Reach they're disjointed and awkward and swing you from first to third person. DX:HR is going the same route. Keep them in first person, if they have to have them at all.
Work reasonably well in The Witcher, with refinement & if they can speed the system up it might be good.
Re: Computer Games Thread
Johnny Tightlips wrote:RedTeamWins wrote:The player
There are several player improvements. 3rd-person view has been improved.
Meeeeeeeeeh.
nobody uses it except for looking at their sweet lewt anyway.
Big plus for me on the other hand as I always used to switch to 3rd person when travelling anywhere in Oblivion that was more than 20ft.
If the view has improved it may be more practical for combat, and it's always handy if you're surrounded or travelling a long way and just want to check out your pimpin'-ness while you walk.
- RedTeamWins
- Denim Demon
- Posts: 8970
- Joined: Mon Jun 25, 2007 8:32 am
- Location: SPACE!
Re: Computer Games Thread
On that note, a pimp walk mode would be just as welcome as the sprint button.
Re: Computer Games Thread
RedTeamWins wrote:The player
There are several player improvements. 3rd-person view has been improved.
Meeeeeeeeeh.
nobody uses it except for looking at their sweet lewt anyway.
I'm sure that it'll be used quite frequently once the first naked female body mods come out.
I'm guessing.
"I don't always go to clubs... but when I do, I enter through the ladies room"
~ Adam Jenson
~ Adam Jenson
- MotorAmarth
- Denim Demon
- Posts: 6435
- Joined: Fri Jan 16, 2009 8:25 pm
- Location: St Helens/Swansea
- Contact:
Re: Computer Games Thread
Johnny Tightlips wrote:I came. Hard.
I'm really looking forward to moving in with you. Nerd
Jage wrote:I don't like the sound of Mark Owen's voice in Priest.
Re: Computer Games Thread
RedTeamWins wrote:On that note, a pimp walk mode would be just as welcome as the sprint button.
Keep that thought until the game is released and suggest it to the modding community, that would be a whole different kind of epic xD
- CrapyMike
- Denim Demon
- Posts: 3515
- Joined: Sat Feb 21, 2009 10:03 pm
- Location: Livingston, Scotland
- Contact:
Re: Computer Games Thread
i couldnt read all the posts about skyrim. my head may well explode if i try. i must stick to small doses of information about it.
Matty_the_Emo_Slayer wrote:Is there an actual science of giving medical diagnosis by sniffing poo? I sometimes have a bit of a wiff from the paper and get curious if it smells different than usual.
http://www.last.fm/user/CrappyMike